A16Z GAMES
US - California - San Bruno
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The role involves working across the software stack, from low-level embedded programming to higher-level services and cloud infrastructure. The engineer will bridge hardware and cloud systems, ensuring seamless data flow and system coherence.
Requirements: Candidates must have a BS in Computer Science or Electrical/Computer Engineering and at least 3 years of experience in software development across multiple layers of the stack. Strong systems programming skills in C, C++, or Rust are required, along with experience in moving data from embedded devices to cloud systems.
Key Skills: Systems Programming, C, C++, Rust, Cloud Infrastructure, Databases, Backend Services, Embedded Systems, Data Analysis, Telemetry, Cross-Functional Collaboration, Problem Solving, Engineering Intuition, First Principles Thinking, Hardware Interaction, Product Development
Benefits: Early-Stage Equity, Company-Sponsored Benefit Plans
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