A16Z GAMES
US - California - San Francisco
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The Network Engineer will be responsible for ensuring interconnect reliability at scale across large GPU fabrics and debugging production collectives. They will also build instrumentation and tooling to enhance debugging efficiency and drive issues to resolution with cloud providers.
Requirements: Candidates should have a bachelor's degree or equivalent experience in computer science or engineering, along with proficiency in at least one backend language and experience operating large-scale clusters. Preferred qualifications include familiarity with cloud network primitives and hands-on experience with NVLink/NVSwitch.
Key Skills: Network Engineering, GPU Fabric Design, Debugging, Linux, Container Orchestration, Python, Rust, Cloud Networking, NCCL, PFC, ECN Tuning, Congestion Control, Statistical Analysis, CUDA, Deep Learning Frameworks, Instrumentation
Benefits: Health Insurance, Dental Insurance, Vision Insurance, Unlimited PTO, Paid Parental Leave, Relocation Support
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