Software Engineer, Spatial Applications

Rivet Industries
US - Washington - Bellevue
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  • Job Type: Full time
  • 16 days ago

Job Description

The Software Engineer will build scoped 3D/XR features in Unity or StereoKit under technical guidance and write clean, testable C# for UI, interaction, and visualization. They will also integrate with platform APIs and OpenXR, profile and debug devices, and participate in design and code reviews.

Requirements: Candidates should have 1-3 years of professional experience or a strong portfolio in XR or real-time 3D work, along with a BS in CS, CE, or a related field. Proficiency in C# or C++, experience with Unity or StereoKit, and familiarity with XR runtimes or SDKs are also required.

Key Skills: C#, Unity, StereoKit, OpenXR, 3D Graphics, Embedded Systems, Android, Linux, Java, Kotlin, Python, Git, Performance Tuning, Computer Vision, AI, Machine Learning

Benefits: Unlimited PTO




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