A16Z GAMES
US - California - Mountain View
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Lead the technical implementation and design of 3D visualization systems and rendering pipelines for in-car infotainment platforms. Optimize shader performance and GPU utilization while collaborating with UX/UI designers to translate perception data into fluid animations.
Requirements: Requires over 5 years of software development experience and a Bachelor's degree in Computer Science or equivalent. Candidates must have strong expertise in C++, 3D graphics APIs like OpenGL ES or Vulkan, and a solid foundation in 3D mathematics and shader programming.
Key Skills: C++, Kotlin, OpenGL ES, Vulkan, GLSL, JNI, 3D Mathematics, Shader Programming, Android Graphics Architecture, AOSP, Real-time Visualization, GPU Optimization, Linear Algebra, Game Engine Development, 3D Rendering Pipeline, Java
Benefits: Medical Insurance, Dental Insurance, Vision Insurance, Mental Wellness Support, Gym Membership, Special Wellness Programs, Annual Bonus Program, Equity Incentive Plan, Employees Provident Fund, Employee Discounts, Paid Time Off, Bereavement Leave, Sick Leave, Parental Leave, Education Reimbursement, Mentorship, Employee Resource Groups (ERGs)
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