Software Engineer, Linux Graphics

NVIDIA AI
US - California - Santa Clara
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  • Job Type: Full time
  • 30+ days ago

Job Description

The role involves the architecture, design, and development of Linux graphics software supporting Wayland, Vulkan, and OpenGL for NVIDIA GPUs. Responsibilities include maintaining driver quality through testing, automation, and collaboration with global hardware and software teams.

Requirements: Candidates need a degree in Computer Science or Electrical Engineering and at least 3 years of experience in C/C++ and Linux graphics system software. Strong communication skills and knowledge of low-level Linux OS internals are highly valued.

Key Skills: C, C++, Linux OS, Vulkan, OpenGL, Wayland, Graphics Driver Development, System Level Software, Memory Management, Process Control, Scheduling, Test Automation

Benefits: Equity




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