Alumni Founders
US - California - Los Angeles
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Develop and maintain CAD modeling algorithms and rendering code for a GPU-optimized graphics engine. Implement low-level architectural systems and optimize code for performance, memory usage, and load times.
Requirements: Requires a B.S. in Computer Science or equivalent experience with proficiency in C++ and substantial experience in 3D graphics APIs like Vulkan or OpenGL. Candidates should have strong familiarity with the inner workings of CAD 3D editors and GPU computing via CUDA.
Key Skills: C++14/17, 3D Graphics, Vulkan, OpenGL, CUDA, B-Rep/NURBS Modeling, GPU Computing, CAD Modeling Algorithms, Rendering, Git, Geometry Processing, Software Architecture
Benefits: Equity, Full Benefits Package
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