Software Engineer, Engine Infrastructure

Roblox
US - California - San Mateo
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  • Job Type: Full time
  • Just Posted

Job Description

Develop critical C++ engine code for sub-systems handling data syncing, resource usage, and game-aware streaming. Design scalable systems to support a global game server fleet serving millions of servers.

Requirements: Requires 3+ years of industry experience designing scalable distributed backend systems and proficiency in C++ and other languages like C#, Go, or Python. Candidates should have a deep understanding of Linux and a passion for high-performance real-time applications.

Key Skills: C++, C#, Go, Python, Distributed Systems, Game Engine Development, Linux, Memory Management, Threading, Data Streaming, Scalability, Real-time Applications

Benefits: Equity compensation




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