Performix
US - Arizona - Maricopa
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We are seeking a detail-oriented, highly analytical Junior Systems Software Engineer to join our core engineering team. In this role, you will design, implement, and optimize low-level application architecture, networking protocols, and performance-critical systems. The ideal candidate brings a strong foundation in computer science fundamentals, hands-on experience with C and Python, and a passion for building responsive, scalable software.
**Key Responsibilities:**
· **Systems \& Network Architecture:** Design, implement, and maintain custom networking components, client-server models, and protocol resolvers (UDP/TCP, DNS, socket communications).
· **Algorithm \& Performance Optimization:** Apply data structures, memory management, and graph search heuristics (e.g., A\*, custom hashing, priority queues) to solve complex performance and indexing challenges.
· **Testing \& Quality Assurance:** Develop and execute comprehensive unit, integration, and stress tests to validate network state synchronization, catch edge cases, and eliminate execution bottlenecks.
· **Debugging \& Problem Solving:** Utilize low-level debugging tools (GDB, Wireshark) to trace memory leaks, analyze packet flow, and debug asynchronous multi-threaded or multi-client execution paths.
· **Cross-Functional Collaboration:** Partner with cross-functional teams to design clean, modular codebases and maintain version control integrity across all release cycles.
**Key Requirements:**
· **Education:** Bachelor of Science in Computer Science, Computer Engineering, or a related technical discipline (GPA 3.5 preferred).
· **Core Languages:** Strong proficiency in **C** and **Python**. Familiarity with C, C#, Java, SQL, or x86 Assembly is a plus.
· **Systems \& Networking:** Solid understanding of TCP/UDP networking principles, socket programming, caching mechanisms, operating systems, and computer architecture.
· **Tools \& Environment:** Hands-on experience with **Linux/Bash** , **Git/GitHub** , **GDB** , and **Wireshark**. Experience with SFML, Unity, or VR/AR engines is desirable.
· **CS Fundamentals:** Proven command of object-oriented design, algorithmic complexity, recursive problem-solving, and concurrent state management.
**Desired Competencies:**
· Self-starter capable of managing end-to-end projects---from requirement mapping to comprehensive testing.
· Passion for interactive media, high-performance computing, or game engine mechanics.
· Strong written and verbal communication skills for technical documentation and code reviews.
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