Software Engineer, Data Access

Roblox
US - California - San Mateo
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  • Job Type: Full time
  • 7 days ago

Job Description

Build and evolve Roblox’s managed OLTP access platform, designing infrastructure that simplifies distributed databases and caching while improving reliability, scalability, safety, and observability. Lead technical execution from architecture and implementation through rollout and production operations, and collaborate across teams to address critical workload challenges.

Requirements: Requires at least one year of experience building large-scale backend or infrastructure systems and proficiency in one or more programming languages such as C#, C++, Go, or Python. Experience with high-QPS, low-latency, infrastructure, or performance-critical systems is a plus, along with curiosity, collaboration, and a long-term mindset.

Key Skills: Backend Systems, Infrastructure Engineering, Distributed Systems, High-QPS Systems, Low-Latency Systems, Reliability Engineering, Scalability, Database Systems, Caching Systems, Adaptive Flow Control, Workload Isolation, Workload Governance, Observability, Incident Response, C#, C++

Benefits: Equity Compensation, Benefits




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