Roblox
US - California - San Mateo
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Develop and optimize Roblox’s user-space network stack to deliver real-time game-state communication with low latency and high throughput. Work across the game platform and supported devices to help create a smooth, nearly synchronous multiplayer experience.
Requirements: Requires 10 or more years of game networking experience, ideally from a game engine or studio, and strong systems-level C++ programming skills. Candidates should have deep network-stack knowledge and experience with Linux networking, QoS, congestion control, and large-scale multithreaded distributed systems.
Key Skills: Game Networking, Network Stack Development, C++, Linux Networking, Quality Of Service, Congestion Control, Multithreaded Systems, Distributed Systems, Client-Server Networking, Network Performance Optimization, Latency Optimization, Throughput Optimization, Game Engine Development, Systems Programming, Real-Time Communication
Benefits: Equity Compensation
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