Tesla
US - California - Palo Alto
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Develop and improve TeslaSI's modular simulation platform, including tools for creating photorealistic 3D scenes and reproducing Autopilot behavior in simulation. Enhance the in-house GPU ray tracer and implement real-time rendering algorithms to improve scene realism and performance.
Requirements: Candidates should have extensive knowledge of light transport, appearance models, color science, modern ray-tracing techniques, graphics APIs, shader languages, and physically based rendering. The role also requires modern C++, machine-learning familiarity, CPU/GPU optimization experience, strong mathematics, and an understanding of engine performance, scalability, and maintainability.
Key Skills: Light Transport, Appearance Models, Color Science, Ray Tracing, Next Event Estimation, Reservoir Importance Sampling, Multiple Importance Sampling, Graphics APIs, Shader Languages, Machine Learning, CPU and GPU Optimization, Modern C++, Physically Based Rendering, Linear Algebra, Calculus, Probability
Benefits: Medical Plans, Family-Building Benefits, Fertility Benefits, Adoption Benefits, Surrogacy Benefits, Dental Insurance, Vision Insurance, Health Savings Account Contribution, Flexible Spending Accounts, 401(k) With Employer Match, Employee Stock Purchase Plan, Life Insurance, Accidental Death and Dismemberment Insurance, Short-Term Disability Insurance, Long-Term Disability Insurance, Employee Assistance Program, Sick Leave, Vacation Time, Paid Holidays, Backup Childcare, Parenting Support, Critical Illness Insurance, Hospital Indemnity Insurance, Accident Insurance, Theft and Legal Services, Pet Insurance, Weight Loss Program, Tobacco Cessation Program, Commuter Benefits, Employee Discounts and Perks, Earned Wage Access
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